Animal Train my submission for Brackeys Game Jam 2023.1

The theme for this game jam was “An end is a new beginning”. I didn’t have a good idea for this so I decided to create a snake type game. My goal for this jam was to focus on the player grid based movement. The player character movement rules were: The movement works by saving […]


Happy Clicks

The See No Evil team is back at it again! We participated in the game jam. The theme was: “Death is only the beginning”. We had a shaky start. During the first weekend of the jam. A large storm blew through our city which severed power for many residence including our team. Link to […]

Capybara 1000

Capybara 10000 was a jam game I created for the Buddy Up Spring 2022 jam. I joined after the teams were already formed so rather than trying to find a team I decided to just do the jam by myself. It kind of defeats the purpose of this type of jam but there’s no rule […]

See No Evil

I just finished up Buddy Up Winter Jam and had my eye on Brackeys Game Jam 2022.1 which was starting on the same weekend. I wasn’t sure if I could do another jam right after but thankfully my buddy Ken asked if I wanted to join him and his crew to make a game. Our […]

King Rhino’s Sumo Smackdown

Buddy Up Jam is a quarterly run jam that focuses on collaboration and teaming up with others. The jam coordinators provide a form for each participant to fill out with their experience and roles they wish to fill on a team. A week before the jam starts the coordinators create the teams. I usually work […]


BULL was my submission for the Brackeys Game Jam 2021.2 the theme was “Let there be chaos”. The theme sounds cool but in reality its quite difficult to think of a game that uniquely demonstrates chaos. I bounced some ideas off of my friends and spent the first day doing a few mini prototypes. The […]

School of FISH

School of FISH was my submission for the Brackeys Game Jam 2021.1. The theme was “Stronger Together“. I’m pretty happy with the result but as always I wish I had more time to add more things. I wasted a bunch of time trying to use a shader to animate the fish but I couldn’t get […]


I joined this week long jam with 2 days left. These were week days so I only had 6 hours both nights. It was a challenge but it really kept me focused and pushing forward. The theme was “LESS is MORE”. In my game when any ship was damaged it would fire more powerful bullets. […]